FAQ
Last updated
Last updated
When opening a ticket, it's not normal behaviour to complain or argue when we ask for these.
It can tell us if theres issues with files loading, if theres a server load error issue, if you havent added files correctly, whatever, it helps.
Turning on debug mode in the scripts having issues, also helps ALOT
Press F8 after connecting to a server
Press "Open Log" on the bottom right of the display that pops up
This is the FiveM Client Log
Access your txadmin server panel
Press the Live Console button on the left of the screen
Press "Download" at the bottom right of the screen
"How do I make shop items cost money?" "Why is everything free when buying from a shop?" This is because I left it for users to decide their economy based prices.
{ name = "nos", price = 0, amount = 50, info = {}, type = "item", },
The price variable here is 0, making it "free" Setting this price to anything else will make it cost money.
Most of my scripts, (where relevant) have the ability to craft from a stash
This means that a public/job locked stash can be used to hold the ingredients for crafting, then users can craft new items as if it were in their pockets/inventory
When opening crafting menus in my scripts, if stash crafting is enabled, it will automatically attempt to get the data about what items are in the specified stashes, then check that against the crafting recipes being loaded
Many people get confused by this and the big red ❌ that appears is telling you it can't find the items, they first make a ticket saying its broken, but in fact its checking the stash, NOT their players inventories
TLDR:
Big red ❌ means its can't find the items, this most likely means they aren't in the stash.
"How do I enable Stash Crafting?"
In my restaurant scripts, in every location file there is a commented out line that says StashCraft
This also will have the name of one of the stashes in the location file.
If you "uncomment" this line, this will enable stashcrafting and specify THAT stash as the one to be used when crafting
In jim-mechanic
, the stashcrafting is enabled by default. The default settings make it so that every stash in that location, will be checked for crafting items