Jim-Bars

Current Version
2.0.01
- Add support for jim-blipcontroller
- Add support for jim-imagedisplay
- Change built in `jim-payments` trigger to `jim_bridge` `billPlayer()` function
- Change built in "qb-bossmenu" trigger event to `jim_bridge` `openBossMenu()`
https://portal.cfx.re/assets/granted-assets
What is this?
QBCore based Multi Bar Job script
The ability to add new locations easily and set up a bar anywhere you want
Features?
Automatic clockout based on polyzone locations outside the building
Go too far from the building and be automatically taken off duty
All menu's are built in default qb-menu
Uses recipe style crafting and can easily be edited in the config.lua
Makes use of my free payment script: https://github.com/jimathy/jim-payments
Every successful payment gives everyone with the job, and who is on duty, a receipt that can be cashed in at the pacific bank only by employee's
Easy to setup
Easy to add new locations
Can't find a good location? Props can be spawned anywhere to make way for a new location
Supports bars being accessible by jobs and gangs
Supports Job/Gang specific item crafting
Supports Multiple FREE MLO's:
https://www.gta5-mods.com/maps/mlo-cyber-bar-fivem-sp
https://www.gta5-mods.com/maps/mlo-irish-pub-fivem-altv-sp
https://www.gta5-mods.com/maps/mlo-lost-mc-bar-paleto-bay-add-on-sp-fivem-altv
https://www.gta5-mods.com/maps/split-sides-west-mlo-fivem-ragemp
Dependancies?
QB-Core
(optional) Jim-Payments: https://github.com/jimathy/jim-payments
(optional) Jim-DJBooth: https://github.com/jimathy/jim-djbooth
(optional) Jim-JobGarage: https://github.com/jimathy/jim-jobgarages
Supports:
QB-Core
QB_Target / OX_Target
QB_Inventory / OX_Inventory
QB- Menu / OX_Lib Context Menus
progressbar / OX_Lib ProgressBars
Preview Videos:
Bahama Mama's Support
Last updated