Jim-BeanMachine

Current Version

https://github.com/jimathy/UpdateVersions/blob/main/jim-beanmachine.txt
3.0.04

- Add support for jim-blipcontroller
- Add support for jim-imagedisplay
- Change built in `jim-payments` trigger to `jim_bridge` `billPlayer()` function
- Change built in "qb-bossmenu" trigger event to `jim_bridge` `openBossMenu()`

https://portal.cfx.re/assets/granted-assets

Here is my Multi Framework BeanMachine Job Script, I hope you enjoy this as much as I enjoyed making it!

What is this?

This is my Bean Machine Job script

Was planning on makeing this for a while now, but with Gabz release of Legion Bean Machine MLO, when better?

Features?

  • Support for Multiple MLO's

    • Gabz Legion Bean Machine MLO

    • UncleJust's Bean Machine MLO

    • SLTH'S FREE MLO

  • All chairs are made usable

  • 24 New items

  • All menu's are built to work with qb-menu or ox_lib

    • Uses recipe style crafting and can easily be edited in the /shared

  • Payment targets built in

    • Successful payments go straight to CatCafe's society account accessible through the bossmenu

  • Auto Clock System so that if people go too far from the shops, they are automatically clocked out

    • This stops abuse of clocking in, and getting pay tickets while not in the area

    • Every successful payment gives everyone with the job, and who is on duty, a receipt that can be cashed in at the pacific bank only by employee's

    • Food can't be accessed and payments can't be made by employee if not clocked in

Dependancies?

Supports:

  • QB-Core / QBOX / ESX / OX_Core

  • QB_Target / OX_Target

  • QB_Inventory / OX_Inventory

  • QB-Menu / OX_Lib Context Menus

  • progressbar / OX_Lib ProgressBars

Preview Videos:

Contains an encrypted "shared" file to prevent leaks, everything nessessary for changes is changable

Last updated