Jim-Trains

Current Version

1.5

Known issues

  • After testing in a high population 150+ player server, the syncing can start to become and issue

    • For example out of no where a metro train will go 100mph, I believe its "trying to catch up" for that player

    • If anyone knows how to integrate a fix into the script, I'm not sure if its server lag or player lag or both, feel free to pull request a fix for it

FiveM NPC Train script

  • First of foremost this is not a script to allow players to ride trains, it does its best to prevent that

  • This script enables the natives to make trains spawn natrually in your server

    • When the players load in, it preloads the models and lets the game engine do its work

  • It also allows for blips for the stations to be created

  • (Optional) Makes trains also require a ticket before entering it, purchasable from ticket machines at stations

  • (Optional) Allows players to sit in the trains when travelling, making "G" the key to press to get off at next station

  • It also makes freight trains spawn in your server and attempts to control stopping them at certain stations

  • Supports:

    • QB-Core

    • ESX

    • QBOX

    • OX_Core

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