Stancer Kit
A full-featured wheel stancing system that allows players to adjust wheel spacer, camber, width, and size per-wheel — complete with UI, animations, lift support, and per-vehicle persistence.
Features
Per-wheel stancing: spacer, camber, width, size
Supports up to 10 wheel positions (e.g., trailers, multi-axle)
Auto-detection of nearest wheel
Option to reset a single wheel or all wheels
Supports both
ox_lib
andqb-input
menu systemsProgress bar + animation with lift/emote support
Persistent vehicle status via
ExtraDamageComponents
Optional tool breakage (e.g.
stancerkit
) on usePre-cached offsets for vanilla vehicles (faster load)
How It Works
Menu Flow
Player uses a stancer item or action (
jim-mechanic:client:stancerMenu
)Script detects the nearest wheel bone to the player
Player gets a UI to:
Adjust individual values (spacer, camber, etc.)
Reset that wheel
Reset all wheels on the vehicle
Validity checks: correct job, location, vehicle class, and proximity
Adjustments
Each change is stored in VehicleStatus
and applied live:
Spacer
: wheel X offsetCamber
: wheel Y rotationWidth
: affects tire collider size and appearanceSize
: affects actual wheel size
Live Sync
Vehicle stancer values are checked every 50ms when changes exist
Stancer values are reapplied if the vehicle still exists
Changes persist via state management and saved JSON data
Notes
Uses
stancerTable
config to define value ranges (+/- camber/space/width/size)Lift detection prevents editing while elevated
Uses
createTempCam
and progress bar with contextual animations
Last updated