Jim-Popsdiner

Current Version

2.0.08

- Tidy up popsdiner.lua + Add Personal stash, Add new counter, fix table 6
- Use new jim_bridge createPropTarget() function
- Adjust auto minZ and maxZ generation
- Support embedded shop recipes
- Support jim_bridge alcohol syncing export for built in consume
- Fix pack items not giving items
- Fix Trash Stashes not being created
- Allow "Bag" items to have custom slots and weight (itemcontrol.lua)

https://portal.cfx.re/assets/granted-assets


What is this?

Here is my Multi framework Pop's Diner Job Script, I hope you enjoy this as much as I enjoyed making it!

Supported MLOs

Features

  • Full support for Gabz Pop's Diner MLO

  • Clock in duty systems

    • Slushie Machine prop replaced with Clipboard prop

  • 35 New items

  • Every single chair and stool usable

  • ATM Prop added outside

  • All menu's are built to work with qb-menu or ox_lib

    • Uses recipe style crafting and can easily be edited in the /shared

  • Payment targets built in

    • Successful payments go straight to Popsdiner's society account accessible through the bossmenu

  • Auto Clock System so that if people go too far from the shops, they are automatically clocked out

    • This stops abuse of clocking in, and getting pay tickets while not in the area

    • Every successful payment gives everyone with the job, and who is on duty, a receipt that can be cashed in at the pacific bank only by employee's

    • Food can't be accessed and payments can't be made by employee if not clocked in

Dependencies

Supports

  • QB-Core / QBOX / ESX

  • QB_Target / OX_Target

  • QB_Inventory / OX_Inventory / Lation_UI

  • QB- Menu / OX_Lib Context Menus / Lation_UI

  • progressbar / OX_Lib ProgressBars / Lation_UI

Preview Videos

Usable Chairs + Stools

Quick preview of locations + items

Contains an encrypted "shared" file to prevent leaks, everything nessessary for changes is changable

Last updated