FAQ

How do I turn off / move the Hud (Odo Meter)

Config.ShowOdo = false

However, your players can do it for themselves by doing /showodo

Config.OdoLoction = "right"

  • List of possible options:

	"left"
	"right"
	"top"
	"top-left"
	"top-right"
	"bottom"
	"bottom-left"
	"bottom-right"

I set my job up - but it says I can't work in this shop

  1. Check that you have the job set up in the Locations.lua

  2. Check that you have the job in the Config.lua

  3. Check that the job is in your qbcore/shared/jobs.lua

None of my Add-On Cars work!

Contrary to popular belief but just downloading things from the internet won't always work. You may have to do additional steps.

  • Change the ID's of the imported vehicle to a 6-digit ID (If the ID was 4048, change it to XX4048) and if the carvariations.meta file has matching ID's at the bottom with lightSettings or sirenSettings, be sure to match those as well with the same 6-digit ID number.

<CVehicleModelInfoVarGlobal> 
<Kits>
    <Item>
    <kitName>5043_monkeyaddon_modkit</kitName>
    <id value="218306" />  -- this was 928
    <kitType>MKT_SPECIAL</kitType>
    <visibleMods />

My livery keeps changing after I applied it!

The liveries changing back after like 10-15 seconds is it trying to set the properties for every player, by saving to the database and then loading it again The GetVehicleProperties function specifically Fix for that is a possible one and it's in the install.md the default in the install.md

if GetVehicleMod(vehicle, 48) == -1 and GetVehicleLivery(vehicle) ~= 0 then modLivery = GetVehicleLivery(vehicle) end

what people sometimes need to change it to:

if GetVehicleMod(vehicle, 48) == -1 and GetVehicleLivery(vehicle) ~= -1 then modLivery = GetVehicleLivery(vehicle) end

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